At 10:05 AM 6/2/2003 +0200, Ingo Molnar wrote:
>On Thu, 29 May 2003, Mike Galbraith wrote:
>
> > [...] What makes more sense to me than the current implementation is to
> > rotate the entire peer queue when a thread expires... ie pull in the
> > head of the expired queue into the tail of the active queue at the same
> > time so you always have a player if one exists. (you'd have to select
> > queues based on used cpu time to make that work right though)
>
>we have tried all sorts of more complex yield() schemes before - they
>sucked for one or another workload. So in 2.5 i took the following path:
>make yield() _simple_ and effective, ie. expire the yielding task (push it
>down the runqueue roughly halfway, statistically) and dont try to be too
>smart doing it. All the real yield() users (mostly in the kernel) want it
>to be an efficient way to avoid livelocks. The old 2.4 yield
>implementation had the problem of enabling a ping-pong between two
>higher-prio yielding processes, until they use up their full timeslice.
(yeah, i looked at that in ktracer logs. cpu hot-potato sucks;)
>(we could do one more thing that still keeps the thing simple: we could
>re-set the yielding task's timeslice instead of the current 'keep the
>previous timeslice' logic.)
(more consistent)
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This archive was generated by hypermail 2b29 : Sat Jun 07 2003 - 22:00:16 EST