On Mon, 19 May 2003, Robert White wrote:
> In point of fact, "proper" locking, when combined with "proper"
> definitions of an interface dictate that recursive locking is "better".
> Demanding that a call_EE_ know what locks a call_ER_ (and all
> antecedents of caller) will have taken is not exactly good design.
So call_EE_ messes with the data structure which call_ER_
has locked, unexpectedly because the recursive locking
doesn't show up as an error.
Looks like recursive locking would just make debugging
harder.
Rik
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