Re: KDSETKEYCODE work with new input layer?

From: Skip Ford (skip.ford@verizon.net)
Date: Tue Oct 01 2002 - 15:04:27 EST


Vojtech Pavlik wrote:
>
> Well, if you get loadkeys to load the high keycodes, then indeed
> everything is fine.

Disregard my other email. I can get it to work if I redefine NR_KEYS in
keyboard.h then rebuild the kernel and loadkeys using the new value.

My map with extended keycodes loads and all the multimedia keys work
without using setkeycodes. Have I done something horrible by upping
NR_KEYS?

-- 
Skip
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