Re: Problem with the O(1) scheduler in 2.4.19

From: Tobias Ringstrom (tori@ringstrom.mine.nu)
Date: Tue Sep 03 2002 - 11:58:02 EST


On Tue, 3 Sep 2002, Mark Mielke wrote:

> I wonder if it does not make sense to just give the process real time
> priority? No scheduler will be excellent in all situations. I would not
> consider a game, or game server, to be a standard application.

If you are talking about SCHED_RR, I think it would lock up the server
since it only sleeps 1 ms which is done as a busy sleep for SCHED_RR
tasks. The game server would have to be designed to use SCHED_RR in a
sensible way, in that case. The source code is not availible... :-(

/Tobias

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