Re: CONFIG_SOUND_GAMEPORT in 2.5

From: Guennadi Liakhovetski (gl@dsa-ac.de)
Date: Thu Mar 14 2002 - 03:12:04 EST


> > drivers/input/gameport/Config.in doesn't seem quite right to me, in
> > general and for ARM specifically:
> > if [ "$CONFIG_GAMEPORT" = "m" ]; then
> > define_tristate CONFIG_SOUND_GAMEPORT m
> > fi
> > if [ "$CONFIG_GAMEPORT" != "m" ]; then
> > define_tristate CONFIG_SOUND_GAMEPORT y
> > fi
> >
> > Could the maintainer please change this?
>
> What's the problem here?

The problem is, that if you don't have anything like a sound-card/gameport
at all, CONFIG_SOUND_GAMEPORT still will be YES. Ok, I didn't check in the
code, maybe it doesn't add a single byte to the kernel, .config looks a
bit confusing, doesn't it?

Thanks
Guennadi
---------------------------------
Guennadi Liakhovetski, Ph.D.
DSA Daten- und Systemtechnik GmbH
Pascalstr. 28
D-52076 Aachen
Germany

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