Re: [PATCH] Prevent OOM from killing init

From: Mikael Pettersson (mikpe@csd.uu.se)
Date: Thu Mar 22 2001 - 19:09:32 EST


On Thu, 22 Mar 2001 23:43:57 +0000 (GMT), Alan Cox wrote:

> > >How do you return an out of memory error to a C program that is out of memory
> > >due to a stack growth fault. There is actually not a language construct for it
> > SIGSEGV.
> > Stack overflow for a language like C using standard implementation techniques
> > is the same as a page fault while accessing a page for which there is no backing
> > store. SIGSEGV is the logical choice, and the one I'd expect on other Unices.
>
> Guess again. You are expanding the stack because you have no room left on it.
> You take a fault. You want to report a SIGSEGV. Now where are you
> going to put the stack frame ?
>
> SIGSEGV in combination with a preallocated alternate stack maybe

Oh I know 99% of the processes getting this will die. The behaviour I'd
expect from vanilla code in this particular case (stack overflow) is:
- page fault in stack "segment"
- no backing store available
- post SIGSEGV to current
  * push sighandler frame on current stack (or altstack, if registered) [+]
  * no room? SIG_DFL, i.e kill

My point is that with overcommit removed, there's no question as to
which process is actually out of memory. No need for the kernel to guess;
since it doesn't guess, it cannot guess wrong.

Concerning the stack: sure, oom makes it problematic to report the
error in a useful way. So use sigaltstack() and SA_ONSTACK. [+]
Processes that don't do this get killed, but not because oom_kill
did some fancy guesswork.

[+] Speaking as a hacker on a runtime system for a concurrent
programming language (Erlang), I consider the current Unix/POSIX/Linux
default of having the kernel throw up[*] at the user's current stack
pointer to be unbelievably broken. sigaltstack() and SA_ONSTACK should
not be options but required behaviour.

[*] Signal & trap frames used to be called "stack puke" in old 68k days.

/Mikael
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