Re: Linux kernel modules development in C++

From: Timur Tabi (ttabi@interactivesi.com)
Date: Thu Sep 28 2000 - 13:49:49 EST


** Reply to message from Martin Dalecki <dalecki@evision-ventures.com> on Thu,
28 Sep 2000 20:31:05 +0200

> Simple: The fact that G++ is constantly changing what it's generatign
> even
> between minor numbers:
>
> 1. Calling conventions.
> 2. Name mungling.
> 3. Construct semantics.
> 4. Run time support (stdio and STL).
> 5. New features here and there...
>
> and so on and so on...

Binary compatibility in C++ was NEVER an option, on any platform. The C++
standard specifically excludes any definition for the binary layout of classes
and calling conventions. Anyone who writes "modules" (e.g. DLLs, drivers,
whatever) knows that you can't have cross-module C++ calls. Everything must be
translated to C calls with a standard calling convention (typically the Pascal
calling convention on Windows and OS/2).

-- 
Timur Tabi - ttabi@interactivesi.com
Interactive Silicon - http://www.interactivesi.com

When replying to a mailing-list message, please don't cc: me, because then I'll just get two copies of the same message. - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org Please read the FAQ at http://www.tux.org/lkml/



This archive was generated by hypermail 2b29 : Sat Sep 30 2000 - 21:00:22 EST