Alan Cox writes:
> > > The PS/2 hardware requires delays, but it does not require that
> > > interrupts are off for the entire period to my knowledge.
> >
> > OK, but there's still the locking. We can't just have the interrupt
> > handler frob the controller while elsewhere we're poking it, can we?
>
> Indeed we cannot. We need to do locking but we need to do it a
> different way.
Which leads to my other question: can we "ignore" the interrupt
(i.e. just update a flag somewhere) for later processing in a process
context?
Or can we block the interrupt? And hope no-one else is sharing it...
Or do you have some other scheme in mind?
Regards,
Richard....
Permanent: rgooch@atnf.csiro.au
Current: rgooch@ras.ucalgary.ca
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