Re: [ANNOUNCE][PATCH 0 of 4] zedtrace, a general-purpose binarytracer

From: Christoph Hellwig
Date: Sat Feb 28 2009 - 16:00:46 EST


I played with it a bit and I really like the userspace with the
transport backend and a hakcy script language that many people know
for post-processing.

But looking at the kernel portions just shows again that the whole
tracepoint concept is utterly wrong. We should not need the
zed_block.c/zed_sched.c/zed_workqueue.c but instead have those
tracing points directly annotated in the subsystems like using
markers, so that's it's self-contained and can be added by modules
without touching the rest of the kernel.

I know tracepoints are not your fault, but we really need to sort
that out for a nice tracing experience.

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