On Thursday 16 May 2002 17:17, Stephen C. Tweedie wrote:
> Most applications are not all that bound by write latency.
But some are. Transaction processing applications, where each transaction
has to be safely on disk before it can be acknowledged, care about write
latency a lot, since it translates more or less directly into throughput.
> typically care more about read latency and/or write throughput, and
> any fancy games which try to minimise write latency at the expense of
> correctness feel wrong to me.
I doubt you'll have trouble convincing anyone that correctness is not
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